But I've concluded recently that those are most likely from sims getting stuck somewhere, so it probably won't make any difference to have that one setting higher.Issei Todoroki (轟 一誠 Todoroki Issei) is one of the main characters in I-Chu. I had so many problems with my game for so many years, before the current computer, I am a little paranoid about taking any risks with game performance, especially when I do still have occasional lag and freezes. So I guess I will try playing with sim detail on very high and see what happens. I tried lowering sim detail again, because that's the only setting of the three that will affect game performance, but it was bad again. This is what I got:Īs you can see, it is just as good as the other. I finally tried setting visual effects to high. Even with shadows on low and the other two as high as they would go, it was still bad. I did some more experimenting, turning most of the settings back to medium, but trying different combinations of settings for sim detail, texture detail, and shadows. This time I started by setting everything as high as it would go, except anything specific to something having nothing to do with sims, like reflections and high detail lots, and I set shadows to low. What I tried before, that I said didn't make it any better, was to set texture detail and sim detail as high as they would go. So I decided to play around with the settings some more. There's no way my graphics card could be the problem, because it is major overkill for the Sims 3. If you could, could you link the hair? I want to take a closer look at it. I almost want to say there are multiple instances of 2 vertices occupying the same spot. If a 3D object is made poorly to begin with, no amount of good texturing is going to save it from having problems. Which is why it doesn't show up in CAS.Īlso, I wonder if it might be a problem with the hair mesh itself. So, really just downloaded a couple that weren't made very well.Įdit: from re-examining the pics you can tell it is shadows because CAS would have no shadows, but in-game would have a ton of shadow play. So whoever created the hair probably just screwed up in its creation, so the game can't properly figure out how shadows should be cast on the hair.įrom what I have read, CC hair is a pain to create and make look and perform well. The texture doesn't look to be the problem more than how shadows are being cast on the hair. To me, if it isn't a problem with computer specs, then my next logical assumption would be that the hair is poorly made. I have never made CC hair or even attempted to, but I do have knowledge of creating CC in general. well, I have no idea how creating CC goes, but something like that? If it's only the hairstyles of this modder giving the issue. Isn't it possible that the problem indeed lies with the hair? That the simmer who created it forgot something or. Maybe some of them made some child and toddler hairs too. I found lots of good adult hairs by Nightcrawler and a few other creators that look just as good in the game as in CAS. Oh well, I guess I'll just do without those hairs and see if I can find some for children and toddlers from a different creator. And back when I had a lesser computer, and I asked about specs for playing without issues, everybody who answered insisted that the only way anybody could play long term saves without game-breaking issues was to follow those steps, because the game itself is the issue. I keep my graphics settings low because that's one of the many suggestions on the list at NRaas on improving gaming performance, and I have vision issues that make it hard to tell the difference anyway. I find it a bit hard to believe the problem could be my computer, because it's a relatively high performance gaming computer. When I went back into CAS to get pictures to post here, I noticed that all of the hairs that look bad in the game have those same issues in CAS, except that one on the little girl. I didn't notice while I was making them, but you can see in that first picture, even in CAS, up on the left side of her part, there's a dark spot that looks like the same bad texture that shows in the game, and in the lower left there's a bumpy looking area. When I was making the sims to run a test game with the hairs, because I had problems with other CC hairs from TSR in the past, my husband remarked that one of the hairs looked more like feathers than hair.